It seems like every time we turn around, there’s another sequel hitting the shelves. Whether it’s Call of Duty 37 or Assassin’s Creed 12, it seems like the gaming industry is obsessed with churning out sequels. But why?
Sure, sequels offer a certain level of comfort and familiarity for players. They know what they’re getting into, and they can be pretty sure that they’ll enjoy it. But at what cost? How many more times can we play the same game with slightly different graphics and new maps before we get bored?
It’s not just players who suffer from sequel fatigue, either. Developers themselves can get stuck in a rut, churning out the same game year after year instead of taking risks and trying something new. But when the bottom line is all that matters, it’s hard to argue with the logic of sticking with what works.
Still, there’s hope for those of us who crave something fresh and original. Indie games, for example, often offer up new and exciting gameplay mechanics that we’ve never seen before. And even big-name developers are starting to experiment with new ideas, like the upcoming Deathloop from Bethesda.
So don’t lose hope, gamers. There’s always something new and exciting just around the corner. And who knows? Maybe one day we’ll look back on the era of endless sequels with fondness and nostalgia. But for now, let’s keep pushing for something different. After all, variety is the spice of life, and the gaming industry could use a little more spice.